Three power-ups from other SMB games return: the Super Mushroom makes Mario develop in size, the Fire Flower lets Mario toss fireballs, and the Starman makes Mario briefly invulnerable. the game permits the player to store an additional power-up while simultaneously utilizing one. There are six power-ups in this version of Super Mario Bros. You must first defeat the level’s boss before you can proceed to the next world. The objective of each level is to reach the black flag, signifying the end of a level. Unlike the Nintendo game, the screen does not mimic the appearance of dual monitors. Select a location on the map, and it will appear on your screen.
Ten levels are accessible in every one of eight universes, as you will see in the main page’s World Guide.